Trace logos, line art and photos into clean, scalable SVG paths.
All processing runs locally in your browser.
Drop an image here, or click to choose
Real AI reconstruction (same engine as the Upscale tool) — runs fully offline, no blanket resize. Do this before tracing if the source image is small or soft, for a cleaner trace.
Crop out empty space or unwanted background before tracing — the tracer then only spends time on the artwork itself, and the exported SVG isn't padded with a blank margin. Works on the source picture (Source view), before Vectorize.
Line art / logos give the cleanest single-colour trace. Color mode posterizes photos into flat vector regions. Greyscale does the same but in tonal shades of grey, no hue.
Load an image, pick a mode above, then Vectorize to run the first trace. After that, every slider/setting below still updates the preview live as you adjust it — Vectorize is only for that first pass (or to force a full retrace on demand).
If a color/shade count looks off (e.g. after switching modes), Refresh re-runs this mode's first-look detection fresh, exactly as if the image had just been loaded — no need to reload the file.
Images are automatically supersampled before tracing for smoother, more accurate curves — these controls fine-tune fidelity on top of that.
Higher = the source is upscaled more before tracing, giving the curve fitter finer pixel data to work from — sharper, more precise curves at the cost of a slower trace and a bigger SVG. Auto picks a sensible value based on image size; raise it manually for maximum precision on a small or detail-heavy source.
Paints directly onto the source pixels (Source view), so edits get traced properly instead of sitting on top as a raster patch. Switches to Source view automatically.
Edits (brush strokes, deletes) are staged on the source pixels immediately — switching to VECTOR view or downloading automatically re-traces first if anything's changed, so there's never a separate step needed.